Author Archives: Nissa Campbell

Weekly INT Boost – Moving Toward a Brighter Future

Welcome to our roundup of the best articles about games and our wellbeing that you may have missed. This week, we have the latest in loot box regulations, closer looks at a pair of cathartic games, and more. VR can already help people heal — and it’s just the beginning “Her findings along with the […]

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Where We Find Comfort in Video Games

If you haven’t heard of Hygge, you may not have been inside a bookstore lately. It’s a Danish word meaning, roughly, “wellbeing,” but it’s also a concept that encompasses coziness, contentment, wellness, friendship — the good life, more or less. Since the 2016 release of The Little Book of Hygge: the Danish Way to Live […]

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Mindful Powers Has a Mission to Teach Kids Focus and Calm

Mindful Powers from Smashing Ideas on Vimeo. Most of us go our entire lives without learning to be mindful — to be present and fully aware in the moment. Though it can be a powerful tool for self-regulation in the face of anxiety and other mental health issues, it’s also a challenge to master. To […]

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How Games Help One Writer Work Through Chronic Pain

For many people with chronic pain, a brighter future can be hard to imagine. Chronic pain is closely linked with several mental health issues, substance use issues, and it’s no wonder — it’s hard to have hope for the future when your hurt all the time. Freelance game journalist Nathanael Peacock opens up about what […]

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Why Frustration is so Compelling in ‘Getting Over It’

When you’re playing a game, you probably don’t set out to be frustrated. Frustration is a feeling we associate with bad game design, with unfair competitions, with controllers thrown at walls. Getting Over It with Bennet Foddy is a game fully intended to inspire frustration, but people still play it. People still play it even […]

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What Destiny 2’s Eververse Can Teach Us About the Psychology of Loot Boxes

For Destiny 2 players, Eververse is a major point of contention. Eververse is a fictional trading company that sells loot boxes for real-world money. These loot boxes, known as Bright Engrams in the game’s lore, contain random cosmetic items like weapon skins, dyes, and emotes. To some players, Eververse is the root of Destiny 2’s […]

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How Majora’s Mask Helped a Game Creator Through Death Anxiety

Death is a concept few of us are comfortable with. For most people, being afraid of dying isn’t something that directly impacts our days and nights. It might inform our decisions or get us thinking dark thoughts from time to time, but mostly, it doesn’t come up. For some people, the idea of dying provokes […]

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Seattle-Area Supporters: Join Us for a Speed Painting Competition This Weekend!

If you’re in the Bellevue/Seattle area and you know how to handle a paintbrush, get yourself over to MOX Boarding House Bellevue this weekend for our first-ever Speed Painting Competition. Hosted by MOX Boarding House Bellevue, ENGAGE and Take This, the competition invites painters of all skill levels to try their hand at speed painting […]

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Weekly INT Boost – We’ve Come This Far

Hello, friends, and welcome to our roundup. This week, our collection of the best video game and mental health articles includes a look at the people who’ve struggled with loot boxes, a valuable conversation about the risks and rewards of creating games about our own issues, and more. For many players, lootboxes are a crisis […]

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Forum Posts Helped Researchers Link Our Words to Depression

The words we choose matter to our wellbeing. That’s a central tenant of cognitive behavioral therapy, which helps us reconsider statements that reflect cognitive distortions. When we say, “I’m going to fail my test,” we’re engaging in fortune telling. That fortune telling hurts our chances to succeed in turn. When we insist that ‘I never […]

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