Category Archives: Video Games

Don’t Miss This Panel on Mental Health in Tabletop RPGs

We recently brought you our panel from TwitchCon, which addressed building supportive communities for mental health while streaming. Here’s another TwitchCon panel you won’t want to miss out on: Mental Health and Tabletop Role-Playing Games. Moderator KelsaDelphi brought together panelists Kent Sheely, Tristarae, Adam Koebel and Andrew Gillis to talk about how mental health impacts […]

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Game-Based ‘Project EVO’ May Soon Be Prescribed for ADHD

Most of us have stories about how video games helped us through difficult times. Studios have also made any number of games designed to help people with mental health and neurodevelopmental disorders. But while players might find games like Flowy or Nevermind helpful anecdotally or in internal trials, they’re a long, expensive way from receiving […]

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Twitch COO Sees Hope For Healthy Communities Online

As part of a larger conversation about the future of Twitch Extensions, Twitch cofounder and COO Kevin Lin recently shared his thoughts on the battle against toxic behavior in the video game world. For Lin, the answer lies in community. “You’ll also see broadcasters who have very carefully managed their community carefully and communicated what […]

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Humble’s Massive Holiday Bundle Goes All In for Charity

Yogscast Jingle Jam is a holiday tradition — each year since 2013, members of the Yogscast family and their fans have captured the spirit of the season by raising money for charities through streams and game bundles. It’s back again for 2017, bringing a huge new bundle with 100% of proceeds going to charity. The […]

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Soteria Brings “Anxiety Conquering” Game Design to VR

Last year, we took a peek at Soteria – Dreams as Currency, a promising-looking game about embracing and facing one’s anxieties. Its creators at Deep Games Laboratory are now taking their unique approach to virtual reality, where they hope to immerse players more thoroughly in the game. Soteria is based on the work of Anxiety […]

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‘To The Moon’ Sequel Gets a December Release Date

Since Freebird Games’ To The Moon was first released in 2011, it has been lauded for its thoughtful exploration of life, death, love and regret — and also for its rare portrayal of a woman with autism. We don’t yet know what themes its sequel Finding Paradise will explore, but it probably won’t be the […]

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Industry Experts Discuss Better Workflows for Avoiding Crunch

Moving away from crunch is a great idea, but producing a game without crunching is certainly easier said than done. Celtx, creators of the GEM Game Editor, got the heads of a couple studios together to talk about improving your workflow and avoiding crunch. Host Cory Hartlen spoke with Richard Rispoli, CEO and co-founder of […]

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One Studio is Ditching the Free-To-Play Model for Its Players’ Health

Loot boxes and microtransactions have been in the crosshairs for the past couple weeks, as debate rages about the real-money purchases that were originally planned for Star Wars Battlefront II. What began as outrage over a single game’s questionable implementation of loot boxes has since spiraled into an industry-wide debate about the ethics and necessity […]

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‘Far From Noise’ Provides a Moment of Reflection on the Precipice

The setup for Far From Noise couldn’t be more tense. You’re in a car that’s perched on a precipice, each breath another chance to go tumbling down to the rocks below. But breathing is exactly what Far From Noise asks you to do. The interactive experience offers players a quiet moment to breathe, and think, […]

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Experts Discuss the Psychology of Harassment in Video Games

At the Psychology of Games podcast, host Jamie Madigan talks to other psychology experts on all sorts of topics Take This supporters might find interesting. Recent episodes have explored topics likes morality, aggression and collections. This week, Madigan dives into a headline grabbing topic: harassment — particularly sexual harassment — in games. Given that this […]

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