Category Archives: Video Games

Ambassador Program

Take This® Streaming Ambassadors are official representatives for Take This in the streaming community. They actively fight stigma against mental health challenges and promote mental health inclusivity in their streams. Take This Streaming Ambassadors actively work to create an environment of acceptance and kindness for those suffering from emotional or mental health challenges, whether or […]

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Take This Streaming Ambassador Program Policies

Take This 2018 Streaming Ambassador Program Policies Application Process and Review Application Applicants must be at least 18 years old, or the age of majority in their country of residence, and posses all the appropriate equipment and capabilities (e.g., possessing an established Twitch or Mixer channel) to stream without being provided any resources by Take […]

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The Take This Streaming Ambassador Program is Here!

On a panel at TwitchCon last year, we announced the development of an ambassador program for streamers. Earlier this year, we announced more details. The day has come when we can finally and excitedly announce that the Take This Streaming Ambassador program is now accepting applicants for its first year! Over the last several years, […]

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We’re Heading to E3 2018!

It’s almost time for E3 and we’re looking forward to another great show! We’ll be bringing the AFK Room, our trained team of Psychomancers, and the Hope Booth. Stop by and say hi! For more details about the AFK Room and Hope Booth during E3, keep an eye on our Twitter! AFK Room Our AFK Room […]

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Games For Change Wants to Remind Us That There’s More to Games Than Violence

Last week, the White House released an 88-second clip of context-free video game violence. It showed a disturbing series of gruesome acts intended to appeal to viewers’ emotions and create a link between video game violence and real life violence that science has thus far been unable to prove. In response, Games for Change has […]

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‘Solo’ Will Help Us Meditate on Love Next Month

Team Gotham’s Solo is a game about love. Not a game about picking the perfect character to date, or a game about finding love in dire cirumstances — a game about love as a concept, and what it means to us. Solo was inspired by our beliefs and concerns about love experiences. As result of […]

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How Celeste Helped One Player Contextualize His Depression

YouTube user Joe Bush normally shares videos of old sports games, but recently, Celeste inspired him to do something a little different. In this video, he opens up about his experiences with mental health issues, sharing how the game helped him contextualize his recently-diagnosed depression. Mental health representation can be a powerful thing. Recognizing your […]

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How One Streamer’s Fight Against Stigma Inspired a Future Overwatch Pro

At Take This, we believe in the power of sharing our stories — the power of showing people that they’re not alone. The story of Lucas “Mendokusaii” Håkansson, an Overwatch pro playing with the Houston Outlaws, is a wonderful example of that power. Recently, Håkansson talked to PCGamesN about his history with gaming, streaming, and […]

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‘Soften, Soothe and Allow’ Takes an Interactive Approach to Meditation

When we talk about games like Journey or Abzû, the word “meditative” often crops up. Travelling through the desert and mountains or swimming beneath the waves can be calming, certainly, and can help us feel more in touch with ourselves. There’s growing list of games that take the idea of meditative interactivity further, though — […]

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The Tricky Issue of Loot Box Legality

Purchasing loot boxes in a game can have a lot in common with gambling. We put in real money, get a random reward, and sometimes go way too far trying to get a win. But while legislative efforts to protect consumers from the hazards of loot boxes may come from a well-intentioned place, they may […]

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