Category Archives: Video Games

How Darkest Dungeon Helped Its Creators Reflect on Stress

Watch live video from Gamasutra on www.twitch.tv Stress is a major mechanic in Darkest Dungeon. It’s a dark, violent game, and it puts its heroes through horrible situations: fighting monstrosities, encountering punishing traps, watching their fellows succumb to horror or death. Every one of those things can increase their stress levels. Stress is also a […]

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‘Soar: Tree of Life’ is a Relaxation Game from the UK’s Channel 4

When you want to unwind with a game, there’s something to be said for simple, relaxing experiences that you can slip into without much trouble. Soar: Tree of Life seems like one of those games. Within a few moments, it has you soaring peacefully through the sky, igniting glowing rings to bring vivid color back […]

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‘Transference’ Could Be the Rare Horror Game That Handles Mental Health Issues Well

Last week at E3, Ubisoft unveiled one game that stood apart from the rest: Transference. Created by SpectreVision, the studio of actor Elijah Wood (Lord of the Rings), it’s an upcoming VR title described as psychological horror that explores the topic of trauma — specifically, PTSD. Let’s just get this out of the way: If […]

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Minecraft Brings Hope to Young Syrian Refugees

For most games, seven years is a long shelf life — but for Minecraft, age doesn’t seem to matter. It’s still being announced for new platforms, huge new features are still arriving, and it’s still helping people. Recently, it’s been helping Syrian refugee children. Earlier this month, researchers from NYU Steinhard and Turkey’s Bahcesehir University […]

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How Creating ‘Max, An Autistic Journey’ With His Dad Helped the Real Max Express Himself

MAX, An Autistic Journey landed on Steam last summer to a relatively muted reception. Some players loved it — particularly those who saw aspects of themselves or their loved ones in Max’s character. Others knocked it for what they saw as amatuer design choices and execution. But for developer St├ęphane Cantin, the game was exactly […]

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Find Motivation to Finish Making Your Game With These Tips From the Developers of Owlboy

If you’ve ever worked on a large creative project, you might know what it’s like to struggle with self-doubt, imposter syndrome and all those other ways your brain tries to trick you into quitting. The developers at D-Pad Studios probably went through all of that during Owlboy’s nine-year development cycle. Fortunately, they made it through, […]

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Designing Games for Friendship

I don’t ask a lot of my online games. If I can play without anyone actively trying to ruin my day, it’s a pretty good fit. But when looking at the social environments we play in, minimal toxicity is a pretty low bar. Socially speaking, online games have the potential to be more than just […]

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How Breath of the Wild Helped One Writer During a Dark Time

Video games can’t replace mental health care, but sometimes you find that perfect game, book or movie that offers up exactly what you need in a dark moment. When that happens, it’s worth celebrating. Writing for Kotaku Australia, Justin Scott opens up about how Breath of the Wild has been that perfect game for him […]

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This Web Series About Mental Health in the Game Industry Will Become a Reality With Your Help

Mental health issues affect people in all parts of the video game industry, but stigma keeps so many of us quiet that it can seem like we’re each alone in our own struggles. CheckPoint, an Australian mental health non-profit, is fighting to change that with an upcoming web series about the creators and industry members […]

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More than 500 Developers Have Pledged to Stop Crunch

Overwork is endemic in game development, whether it’s driven by our employers, our own ambitions, or simple time management issues. But while many developers wear their crunch hours as a badge of honor, some are coming to acknowledge that crunch is dangerous — and glorifying long hours contributes to a culture of unhealthy overwork. Fighting […]

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