Category Archives: Video Games

How Celeste Helped One Player Contextualize His Depression

YouTube user Joe Bush normally shares videos of old sports games, but recently, Celeste inspired him to do something a little different. In this video, he opens up about his experiences with mental health issues, sharing how the game helped him contextualize his recently-diagnosed depression. Mental health representation can be a powerful thing. Recognizing your […]

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How One Streamer’s Fight Against Stigma Inspired a Future Overwatch Pro

At Take This, we believe in the power of sharing our stories — the power of showing people that they’re not alone. The story of Lucas “Mendokusaii” Håkansson, an Overwatch pro playing with the Houston Outlaws, is a wonderful example of that power. Recently, Håkansson talked to PCGamesN about his history with gaming, streaming, and […]

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‘Soften, Soothe and Allow’ Takes an Interactive Approach to Meditation

When we talk about games like Journey or Abzû, the word “meditative” often crops up. Travelling through the desert and mountains or swimming beneath the waves can be calming, certainly, and can help us feel more in touch with ourselves. There’s growing list of games that take the idea of meditative interactivity further, though — […]

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The Tricky Issue of Loot Box Legality

Purchasing loot boxes in a game can have a lot in common with gambling. We put in real money, get a random reward, and sometimes go way too far trying to get a win. But while legislative efforts to protect consumers from the hazards of loot boxes may come from a well-intentioned place, they may […]

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How Night in the Woods Got Mental Health Representation Right

It’s been just over a year since Night in the Woods was first released to critical acclaim. It’s been lauded for its handling of issues like the economic decline of the American middle class, small town life, growing up, and daily life with mental health issues. In this video, YouTuber Jax-3636 does a great job […]

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A Psychiatrist Reviews Hellblade

Hellblade: Senua’s Sacrifice has been embraced by some players as an effective and affecting portrayal of mental health issues, and criticized by others for oversimplifying those same issues. In a recent article in Psychiatric Times, Sharon Packer, MD, a practicing psychiatrist, and gaming scholar Shawn Edrei, PhD, take a look at Hellblade with an eye […]

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Glixel Looks at Crunch 14 Years After EA Spouse

It’s been nearly 14 years since Erin Hoffman-John anonymously published the historic EA spouse letter, a blog post that made the world aware of just how toxic game development work environments had become. In its wake, lawsuits were filed, payouts were made, articles were written — and crunch culture carried on. This week, Glixel looks […]

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Why Doki Doki Literature Club Explores Themes of Mental Health

It’s hard to say much about Doki Doki Literature Club without spoiling some of its surprises. Suffice it to say that it’s not entirely the game you might expect from its anime aesthetic and dating sim feature list. One of the more unexpected themes the game explores is how we can support the people we […]

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An Expert Weighs in on Binge Gaming

The phrase “binge gaming” has bad connotations — it suggests unhealthy overindulgence and a lack of control. But is it really so bad to spend a bunch of hours playing a game? That’s the topic of the most recent episode of Forbes Overworld. Hosts Satchell Drakes and Matt Perez talk to Pamela Rutledge, Ph.D., director […]

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How Games Impact Our Identities

How do games help shape our personalities? How do they change our lives? Those are some of the questions asked by game scholar Katherine Cross in this article for Playtime. Video games are a mirror in which we may see an unfamiliar reflection. They entice players with the promise of an ideal self—the heroic warrior, […]

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