Tag Archives: game development

Indie Publisher Good Shepherd Wants to Address Developers’ Mental Health

Devolver has been shepherding indies for several years now, partly through its publishing platform, Gambitious. Now, that mission is becoming more formal with a rebrand of Gambitious to Good Shepherd Entertainment. Good Shepherd will work with investors and developers on scalable, sustainable publishing, and has a great strategy prepared, which you can read about over […]

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How Bungie Dismantled its Culture of Crunch

Crunch is a widely accepted practice in the game development industry, despite its well-documented dangers. In Crunch Hurts, our experts offer a ton of helpful suggestions on how to mitigate those dangers. But the most effective way to keep your employees from feeling the impact of crunch is also the most controversial: End mandatory crunch. […]

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Depression, Music and Stories Come Together in the Creation of ‘Where the Water Tastes Like Wine’

Where The Water Tastes Like Wine is an upcoming game from Johnnemann Nordhagen, co-founder of Fullbright Studios (Gone Home). It explores a Great Depression-era America steeped in mythology and folklore. Nordhagen recently spoke to Paste Magazine about his inspirations and process for creating the stories within the game. As he explains, it was within depression […]

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GamesIndustry.Biz Starts a New Push to Reward – and Increase – Healthy Workplaces in Gaming

Earlier this month, GamesIndustry.biz announced a brand-new initiative: The Best Places To Work Awards. Initially focusing on the UK video game market, the awards program will take a comprehensive look at businesses that are nominated, considering their working conditions, benefits, company culture, diversity, stability, and other factors. In an industry still rife with harmful business […]

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Take This Board Member Kate Edwards Talks Crunch, Mental Health, and the Power of Games

This week, VentureBeat spoke with the newest member of the Take This board of directors, Kate Edwards. They talked about the need for mental health advocacy in the game industry, the ongoing conversation about diversity in tech, and the trouble with the culture of crunch. Kate has been pushing back against mandated crunch since long […]

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Don’t Miss This Interview With the Psychiatrist Consulting on Hellblade: Senua’s Sacrifice

Hellblade: Senua’s Sacrifice’s August 8th release date approaches, so we’ll soon know how well Ninja Theory achieves its goal of respectfully and accurately portraying psychosis in its titular character. In the meantime, we have this fantastic interview from Official PlayStation Magazine (shared by GamesRadar+). While we’ve seen a few interviews with the game’s developers, OPM […]

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Five Animators Talk Burnout in Game Development on A Keyframe of Mind

Burnout hits creatives a lot, especially when crunch hours come into the picture. A few weeks ago, game development podcast A Keyframe of Mind broached the issue of burnout with people who’ve been through it. Five animators — hosts Katie Better, Esther Ko, Jenny Son, Ju Li K, and special guest Jessie Lam — sit […]

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Catch Dr. B’s Talk on Mental Health in the Studio from Indie Revolution Expo 2017

Watch live video from IndieGameRiot on www.twitch.tv Over the weekend, Indie Game Riot held its annual Indie Revolution Expo, a free, digital indie game convention. Dr. B, Take This clinical director Raffael Boccamazzo, had the opportunity to stream and speak about mental health, stress, crunch, and game development during the event. Lucky for us, Indie […]

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Dad Dating Sim Delay Provokes a Conversation About Crunch

On Thursday night, hype hit the breaking point for Dream Daddy: A Dad Dating Simulator. According to its creators, it was due for release. According to its Steam countdown, it was overdue. It was being streamed, but no one could buy it. Fans who’d been enjoying a steady diet of hype since the game’s announcement […]

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How Darkest Dungeon Helped Its Creators Reflect on Stress

Watch live video from Gamasutra on www.twitch.tv Stress is a major mechanic in Darkest Dungeon. It’s a dark, violent game, and it puts its heroes through horrible situations: fighting monstrosities, encountering punishing traps, watching their fellows succumb to horror or death. Every one of those things can increase their stress levels. Stress is also a […]

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