Tag Archives: research

Games For Change Wants to Remind Us That There’s More to Games Than Violence

Last week, the White House released an 88-second clip of context-free video game violence. It showed a disturbing series of gruesome acts intended to appeal to viewers’ emotions and create a link between video game violence and real life violence that science has thus far been unable to prove. In response, Games for Change has […]

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Struggling With Perfectionism? Self-Compassion May Help

Perfectionism doesn’t sound like much of a problem if you haven’t struggled with it. Someone wants to do things too well? Big deal, right? But perfectionism isn’t the same as striving for excellence. It often comes alongside anxiety, depression and other mental health issues, and it puts roadblocks in the way of achieving not only […]

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Researchers Make a Case Against the Inclusion of Gaming Disorder in ICD-11

Late last week, a number of game industry organizations put their support behind an international team of researchers and scientists who oppose the World Health Organization’s (WHO) proposed inclusion of Gaming Disorder in the 11th update of the International Classification of Diseases (ICD-11). The Entertainment Software Association, the Association for UK Interactive Entertainment (Ukie) and […]

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Forum Posts Helped Researchers Link Our Words to Depression

The words we choose matter to our wellbeing. That’s a central tenant of cognitive behavioral therapy, which helps us reconsider statements that reflect cognitive distortions. When we say, “I’m going to fail my test,” we’re engaging in fortune telling. That fortune telling hurts our chances to succeed in turn. When we insist that ‘I never […]

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One Researcher’s Approach for Studying Her Own Game Play Experiences

Video game research is thriving, with new studies and their results announced daily. In most cases, researchers have a group of participants to work with, or a list of survey respondents. For one PhD candidate, this posed a problem. Sonja Sapach hoped to document her own game play experiences into her dissertation research, but she […]

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Developers – Don’t Miss This Talk on the Ethics of Playtesting

Video game development is an experimental discipline, where much of what we do is predicated on engaging players with psychological tricks we often understand only at a surface level. That’s doubly true with virtual reality, which is being studied by mental health professionals for its surprisingly powerful effect on us at the same time as […]

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Game-Based ‘Project EVO’ May Soon Be Prescribed for ADHD

Most of us have stories about how video games helped us through difficult times. Studios have also made any number of games designed to help people with mental health and neurodevelopmental disorders. But while players might find games like Flowy or Nevermind helpful anecdotally or in internal trials, they’re a long, expensive way from receiving […]

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Avatar Therapy Shows Promise for Voice Hearers

While technology has given therapists a whole new way to explore exposure therapy with patients with PTSD and anxiety disorders, other mental health issues haven’t gotten quite the same boost. Recently, however, psychiatrists have been exploring a technological approach to treating enduring auditory verbal hallucinations of the sort that are sometimes experienced by people with […]

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Weekly INT Boost – Expanding Horizons

Welcome to the weekend, and our roundup of the best mental health and gaming articles you may have missed. The big news this week is that gaming addiction has been called into question, but there’s a lot more to read about keeping our communities, and ourselves, healthy. Gaming addiction probably isn’t a real condition, study […]

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Virtual Interviewers Help Service Members and Veterans Open Up About PTSD

Stigma is hard on everyone it impacts, but when it keeps people away from their doctors, or keeps them silent about their concerns, it can be deadly. While organizations like ours work to fight stigma day by day, there’s no denying that it’s still pervasive — especially when it comes to talking about issues aside […]

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