Tag Archives: research

Forum Posts Helped Researchers Link Our Words to Depression

The words we choose matter to our wellbeing. That’s a central tenant of cognitive behavioral therapy, which helps us reconsider statements that reflect cognitive distortions. When we say, “I’m going to fail my test,” we’re engaging in fortune telling. That fortune telling hurts our chances to succeed in turn. When we insist that ‘I never […]

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One Researcher’s Approach for Studying Her Own Game Play Experiences

Video game research is thriving, with new studies and their results announced daily. In most cases, researchers have a group of participants to work with, or a list of survey respondents. For one PhD candidate, this posed a problem. Sonja Sapach hoped to document her own game play experiences into her dissertation research, but she […]

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Developers – Don’t Miss This Talk on the Ethics of Playtesting

Video game development is an experimental discipline, where much of what we do is predicated on engaging players with psychological tricks we often understand only at a surface level. That’s doubly true with virtual reality, which is being studied by mental health professionals for its surprisingly powerful effect on us at the same time as […]

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Game-Based ‘Project EVO’ May Soon Be Prescribed for ADHD

Most of us have stories about how video games helped us through difficult times. Studios have also made any number of games designed to help people with mental health and neurodevelopmental disorders. But while players might find games like Flowy or Nevermind helpful anecdotally or in internal trials, they’re a long, expensive way from receiving […]

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Avatar Therapy Shows Promise for Voice Hearers

While technology has given therapists a whole new way to explore exposure therapy with patients with PTSD and anxiety disorders, other mental health issues haven’t gotten quite the same boost. Recently, however, psychiatrists have been exploring a technological approach to treating enduring auditory verbal hallucinations of the sort that are sometimes experienced by people with […]

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Weekly INT Boost – Expanding Horizons

Welcome to the weekend, and our roundup of the best mental health and gaming articles you may have missed. The big news this week is that gaming addiction has been called into question, but there’s a lot more to read about keeping our communities, and ourselves, healthy. Gaming addiction probably isn’t a real condition, study […]

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Virtual Interviewers Help Service Members and Veterans Open Up About PTSD

Stigma is hard on everyone it impacts, but when it keeps people away from their doctors, or keeps them silent about their concerns, it can be deadly. While organizations like ours work to fight stigma day by day, there’s no denying that it’s still pervasive — especially when it comes to talking about issues aside […]

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Game Development May Help Prevent Cognitive Decline

Since the days of Brain Age and Wii Sports, game studios have been hoping to help seniors stay sharp by encouraging them to play games. But according to a recent research project, seniors may have an even better time of things if they learn to make games, instead. Fabio Ota, founder of of ISGame, has […]

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Sea Hero Quest Brings its Dementia Research Into Virtual Reality

Sea Hero Quest made a splash last year when it launched with the stated goal of gathering data for dementia research from players. They hopes to crowdsource data and set benchmarks for human spatial navigation using in-game navigation. Since visual–spatial impairments can be one of the first signs of dementia, those benchmarks have the potential […]

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Research Tells Us Video Games at Work May Be a Very Good Idea

If you have a phone and you play video games, there’s a good chance you already sneak game breaks occasionally during the work day, undoubtedly only during your regular, authorized break periods. In case it comes up, science has your back. In a study recently published in Human Factors, “Searching for Affective and Cognitive Restoration: […]

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