Tag Archives: video games

What Kingdom Hearts Taught Me About Handling Mental Illness

“Yeah, there’s darkness inside me, just like you said. But darkness is my enemy! And you are, too, for making everything around here reek of it!“” -Riku, Kingdom Hearts 2.5 As a kid, I never owned a PlayStation. My family’s budget never prioritized a game console after they bought the Nintendo Entertainment System on sale […]

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One Gamer Fund Steam Sale

This weekend you can support Take This and 6 other game-related charities when you purchase one of over 40 games, which are all on sale! The Steam Sale runs from 10 AM PT on Thursday September 20th to 10 AM PT on Monday September 24th. Visit the One Gamer Fund Steam Sale page for a full list of the games. Thanks to the […]

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Gaming Disorder and the World Health Organization

With the recent news about the inclusion of Gaming Disorder in the draft of the upcoming ICD-11, we asked Dr. Kelli Dunlap (doctor of psychology, game developer, manager of mental health research and design at iThrive games, and Take This volunteer) for her thoughts on the inclusion. While this article is a bit longer and […]

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How Games Can Help Us Embrace Failure and Develop Growth Mindsets

What is a Growth Mindset? How do you approach problems in your everyday life? Do you like to dive in, ready for some educational failure? Or do you find yourself growing disheartened if you don’t succeed right away? These approaches, and the beliefs and attitudes that inform them, are called “mindsets.” Your mindset can greatly […]

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Games For Change Wants to Remind Us That There’s More to Games Than Violence

Last week, the White House released an 88-second clip of context-free video game violence. It showed a disturbing series of gruesome acts intended to appeal to viewers’ emotions and create a link between video game violence and real life violence that science has thus far been unable to prove. In response, Games for Change has […]

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‘Solo’ Will Help Us Meditate on Love Next Month

Team Gotham’s Solo is a game about love. Not a game about picking the perfect character to date, or a game about finding love in dire cirumstances — a game about love as a concept, and what it means to us. Solo was inspired by our beliefs and concerns about love experiences. As result of […]

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How One Streamer’s Fight Against Stigma Inspired a Future Overwatch Pro

At Take This, we believe in the power of sharing our stories — the power of showing people that they’re not alone. The story of Lucas “Mendokusaii” Håkansson, an Overwatch pro playing with the Houston Outlaws, is a wonderful example of that power. Recently, Håkansson talked to PCGamesN about his history with gaming, streaming, and […]

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‘Soften, Soothe and Allow’ Takes an Interactive Approach to Meditation

When we talk about games like Journey or Abzû, the word “meditative” often crops up. Travelling through the desert and mountains or swimming beneath the waves can be calming, certainly, and can help us feel more in touch with ourselves. There’s growing list of games that take the idea of meditative interactivity further, though — […]

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The Tricky Issue of Loot Box Legality

Purchasing loot boxes in a game can have a lot in common with gambling. We put in real money, get a random reward, and sometimes go way too far trying to get a win. But while legislative efforts to protect consumers from the hazards of loot boxes may come from a well-intentioned place, they may […]

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How Night in the Woods Got Mental Health Representation Right

It’s been just over a year since Night in the Woods was first released to critical acclaim. It’s been lauded for its handling of issues like the economic decline of the American middle class, small town life, growing up, and daily life with mental health issues. In this video, YouTuber Jax-3636 does a great job […]

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