Tag Archives: video games

Weekly INT Boost – Changing Seasons

Welcome to our roundup of the amazing mental health and gaming articles you may have missed. This week, we have a look at game development in youth detention centers, analysis of our friendships with digital characters, and an argument for more characters like L.A. Noire’s Cole Phelps. And while we’re all here, a humble reminder […]

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Breath of The Wild NPC is Ready to Talk Link Down in a Crisis

Brigo encounter via IGN Nintendo’s Breath of the Wild is a gorgeous, sprawling game, but don’t let it’s size fool you — it’s filled with tiny, clever touches that are making players stop and take notice. Take Brigo, here. Brigo is an NPC guard that hangs around a bridge. His job, he’ll happily explain, is […]

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‘Life Is Strange’ as a Lesson About Accepting the Past

Sometimes what developers put into their games is less important than what we take away. For instance, Dontnod Entertainment put a lot of thought into its portrayals of bullying, depression and suicidality into Life Is Strange, but that wasn’t what helped developer Jake Durasamy deal with his depression. In an article at The Sixth Axis, […]

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Develop Magazine Takes On Mental Health in Games and Development

Traditionally speaking, Develop magazine covers the nuts and bolts of the game industry — the art and business of making games, more so than the individuals who make them. This month, it’s doing something a little different, making space within its pages for the hearts and minds of creators. The March 2017 issue covers a […]

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Take Up the Role of a Depressed Young Man in Upcoming RPG Heartbound

From the first moments of Heartbound’s demo, you can tell that all isn’t right with Lore, its protagonist. He’s no Chrono, leaping out of bed and eager to join the day’s adventures. He drags himself out of bed in the darkness, pulls on a hoodie and heads out with all the enthusiasm of the condemned […]

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Weekly INT Boost: Catching Up On Our Rest

Welcome to our roundup of the best mental health and gaming articles you may have missed. This week, we have two games that deal with depression in their own ways, a look at the state of ASMR research, and a balm for anyone weary over too much well-intentioned self-care advice. Nier: Automata is a game […]

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VR Lets Researchers Study Altruism in Life-or-Death Situations

Virtual reality has become an exciting therapeutic tool, but that’s far from the only good its doing in the world of psychology and neurology. A new study published in Neuropsychologia shows that it’s also allowing researchers to create scenarios that would normally being impossible to study ethically. A research group from Italy’s Scuola Internazionale Superiore […]

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‘Please Knock On My Door’ Will Simulate One Man’s Experience of Depression

Last year, we got a glimpse of Please Knock on My Door, which looks like a compelling, personal take on living with depression. At GDC, Engadget had a hands-on look at the upcoming game and spoke to its creator, Michael Levall. For creator Michael Levall, Please Knock on My Door isn’t just a story. It’s […]

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Why It Matters that Overwatch’s Symmetra is Officially Autistic

Overwatch’s Symmetra has been the center of speculation since Blizzard first released A Better World. Part of a comic series expanding the lives of the characters and the world that they live in, it follows Symmetra — real name, Satya Vaswani — as she undertakes a bit of corporate espionage. It also features this panel, […]

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Weekly INT Boost – Back on the Road

Welcome to our roundup of the best mental health and gaming news you may have missed. This week, we have a study that shows that violent games don’t sap our empathy, a look at more empathetic sorts of games, and, like, five otters. We also have a new crowdfunding campaign. The previous campaign ended unexpectedly, […]

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