Self Care is a Challenge in The Average Everyday Adventures of Samantha Browne

Slice-of-life games are increasingly a thing, but The Average Everyday Adventures of Samantha Browne might just take that to a new extreme. According to its developers, it’s an interactive story (or visual novel) about “a painfully introverted college student who needs to makeĀ oatmeal in the communal kitchen of her dorm.”

Samantha needs help to achieve that meager goal, and that’s where the player comes in. We’re tasked with finding the right words to help her as she journeys beyond her bedroom door.

It sounds like self care: the game–a fictionalization of those times when it’s particularly tough to take care of yourself.

Is it, though? Based on the trailer, it also sounds like there might be more going on. A visual novel about nothing more than navigating social anxiety in an everyday situation might be interesting, but it could also be fun to see Samantha’s ‘impossible hunger’ manifest in unexpected ways.

Either way, we should know soon. The Average Everyday Adventures of Samantha Browne is due out this spring for free on iOS, Windows and OS X. If you’re eager to get into it, it’s currently listed on Steam Greenlight.

[via FemHype]

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