ABZÛ sends you into the depths of the sea with two goals: explore and discover. You swim through its beautifully-rendered waters, listening to the music of Austin Wintory (Journey, The Banner Saga), brushing by the undersea denizens and finding secrets beneath the surface.
Allow the developers to explain the name and ethos of the game:
The experience draws inspiration from the deep innate narrative that we all carry within our subconscious: the story of ABZÛ is a universal myth that resonates across cultures. The name references a concept from the oldest mythologies; it is the combination of the two ancient words AB, meaning ocean, and ZÛ, meaning to know. ABZÛ is the ocean of wisdom.
Underwater segments in games can be stressful, but if you’re not subject to bathophobia or thalassophobia (fear of depths or fear of the ocean), ABZÛ looks like it’s going to be an incredibly calming game. It includes no combat and no fail states — you can explore and progress along what the developers call its emotional spectrum without a worry in the world.
Am I wrong in thinking that this looks like a new Journey?
[notification type=”normal”] ABZÛ will be available on August 2, 2016, on PS4 and PC[/notification]