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Posts filed “Stories”

  • 5 Essential Readings in Game Studies

    By Dr. Rachel Kowert · Jan 13, 2021 · Self Care, Take This

    So you want to learn more about the science of game studies? Perhaps the ways that games can be used to bolter learning? Or the science behind “video game disorder”?…

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  • Avoidance: What it is and Why it Isn’t Helpful

    By Erika Stewart Wheelhouse, MA, LMHC · Dec 30, 2020 · Self Care, Take This

    Poking the Pillsbury Dough Boy and poking a sleeping bear do not carry the same level of risk.  With one, there might some be giggling and perhaps even cinnamon rolls. …

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  • Mental Health Reminders and Taking Breaks

    By Katrina Keller · Nov 3, 2020 · Self Care, Take This

    It’s a stressful and uncertain time… even more so than normal. You may be experiencing a lot of intense emotions and uncertainty – we are too. You’re not in this…

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  • World Suicide Prevention Day

    By Dr. Raffael Boccamazzo, and Katrina Keller · Sep 10, 2020 · Helping Friends, Helping Yourself, Suicide, Take This

    Content Warning: Suicide September 10th is World Suicide Prevention Day. It is important to acknowledge this because  suicide is the tenth overall leading cause of death in the US, it…

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  • Creating Positive Interactions Through Games

    By Erika Stewart Wheelhouse, MA, LMHC · Aug 11, 2020 · Self Care, Video Games

    Batman and Robin, the most dynamic of duos, have battled the villainous forces of Gotham City side by side since 1940. Unfortunately spending long, arduous hours together in the pursuit…

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  • Video Game Development Crisis Conference Video Series

    By Dan Hevia · Jul 10, 2020 · News, Self Care, Take This

    In April and May, Take This and the IGDA partnered to produce a webinar series and virtual conference focused on management, self-care, and technical resources for companies working through crisis.…

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  • Uplifting News: Take This Streaming Ambassador Mxiety Creates Feel-Good Event, Raises $3,500

    By Take This · Apr 29, 2020 · Stories, Take This, Video Games

    Take This Streaming Ambassador Mxiety raised $3500 during Uplift-a-Thon, a streaming fundraiser hosted on Mixer. The four-hour stream brought together 15 partnered Mixer streamers for an evening highlighting positivity, hope,…

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  • When is Fear Healthy?

    By Dr. Raffael Boccamazzo · Apr 1, 2020 · COVID, Helping Yourself, News, Self Care, Take This

    When we think about it, all our emotions serve a purpose. Fear is no exception, even though it’s generally unpleasant.  In the simplest terms, fear keeps us safe – at…

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Take This, Inc. 2019
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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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