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Posts filed “Take This”

  • COVID-19 and Grief

    By Dr. Sarah Hays · Aug 3, 2021 · COVID, Take This

    Content warning: the article below discusses sensitive concepts, including loss, death, suicide, and general experience of grief due to the span of tragedy in 2020 and 2021  2020 was a…

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  • Research Review: Influence of competitive and cooperative video games on behaviour during play and friendship in adolescence

    By Dr. Rachel Kowert · Jul 28, 2021 · Research, Take This

    In this episode of Research Review, we are going to be looking at a 2019 article entitled “The Influence of competitive and cooperative video games on behaviour during play and…

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  • Why Is It So Hard to Find a Therapist?

    By Drew Lightfoot · Jul 22, 2021 · Research, Take This

    Those individuals who have ever engaged in the search for mental health treatment understand how difficult, confusing, and tiring the process can be. Although the public’s recognition and acceptance of…

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  • Job Posting: Workshop Consultant

    By Take This · Jul 20, 2021 · Take This

    About Take This Our mission is to decrease the stigma, and increase the support for, mental health in the game enthusiast community and inside the game industry. Our vision is…

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  • Academic Ramblings: Video Games and Friendship

    By Dr. Rachel Kowert · Jul 14, 2021 · Research, Take This

    In this episode of academic ramblings, we are going to explore the relationships between (online) video games and friendship. There are a lot of discussions in and around friendship formation…

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  • Jargon Schmargon: Social Capital

    By Dr. Rachel Kowert · Jul 7, 2021 · Research, Take This

    In this episode of Jargon Schmargon, we explore the term social capital. This includes a brief discussion of bridging and bonding social capital and the kinds of social capital that…

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  • Boundaries in Pandemic Times: Bracing for Re-Entry

    By Dr. Sarah Hays · Jun 25, 2021 · COVID, Research, Take This

    During this ongoing global pandemic, discussing our boundaries for safety—especially when they are stricter than the other people’s—is a tough situation. There is tension between the precautions taken by others,…

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  • Research Review: Reducing Mental Health Stigma Through Identification With Video Game Avatars With Mental Illness

    By Dr. Rachel Kowert · Jun 23, 2021 · Research, Take This

    In this episode of Research Review we explore a 2020 study entitled “Reducing Mental Health Stigma Through Identification With Video Game Avatars With Mental Illness”. This study explores how playing…

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9805 NE 116th St
Suite 7411
Kirkland, WA 98034

Take This, Inc. 2021
EIN: 46-3882735

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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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