Consulting & Training Services
We provide a culturally-informed approach to employee wellness & success for the game industry, addressing: retention, burnout prevention, and resilience. We also advise on policies and procedures to maximize the mental health of your game space, provide expert perspectives and information on mental health topics, and offer technical consultation on mental health representations in your games.
If you’re interested in any of the workshops below, or want more information, please contact us.
COPING WITH COVID-19, A TAKE THIS WORKSHOP
Many organizations around the globe are taking proactive measures to protect their employees during the COVID-19 pandemic. As recommended by the Center for Disease Control, many companies are implementing social distancing best practices and allowing, or even mandating, that employees work from home. As a mental health non-profit that regularly utilizes remote operations, we know personally and professionally the challenges and benefits of telework. Take This has created a workshop specifically for organizations dedicated to supporting the mental wellness of employees during the COVID-19 pandemic. This workshop is designed to offer practical tips for maintaining mental wellness and productivity while working from home, as well as practical tips for managing anxiety during this crisis while still staying safe.
In addition to traditional recommendations around mental health and telework, this workshop also includes specific recommendations for managing pandemic-related anxiety both on and off the clock.
Fee is $1K/hour-long workshop. We also offer a sliding scale fee schedule; to best serve your needs, please visit our questionnaire and we will be in touch!
COPING WITH CRISIS IN YOUR ONLINE COMMUNITY, A TAKE THIS WORKSHOP
Whether you’re a streamer, community manager, or leading an MMO guild, managing online communities present certain challenges. One common challenge is being approached for help with your community members’ urgent emotional needs. While it’s amazing that you’ve managed to build a community with enough trust for them to approach you, this can be a confusing and anxiety-provoking situation for many. After all, you’re probably not a therapist, so what do you do? Participants in this workshop will gain a better understanding of non-clinical, peer skills that may be used to support the people in your community while referring them to the appropriate professional resources. Heavy focus will be placed on role clarity and boundary setting, quick rapport building, and greater knowledge of outside resources.
MENTAL HEALTH LITERACY AND GAMES
Despite the fact that approximately 1-in-2 people in the US will meet the full criteria for a mental health diagnosis in their lifetime, how many of us understand common mental health diagnoses and how they affect us, our work, and those around us? Beyond that, what are some of the unique stressors (e.g., crunch culture and development cycles) which affect the mental wellness of those who work in the game industry? What can we do about all this? Participants in this workshop will gain a greater understanding of some of the basics regarding mental health challenges and common diagnoses, how they manifest in the game industry, as well as how we more effectively support those around us who struggle with mental health challenges and build more sustainable careers and a more sustainable game industry.