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Introducing “Designing Games to Challenge the Stigma Around Mental Health”

By  Take This · February 9th, 2022 · Expert Content, Research, White Papers

We are pleased to announce the publication of our newest white paper! Designing Games to Challenge the Stigma Around Mental Health was written by Take This intern and York University PhD student Matthew Whitby and our research director Dr. Rachel Kowert.

It is a practical tool for game designers to help them build games that actively challenge stigma around mental health – or, at least, not contribute more to stigma.

The paper outlines a set of questions for studio leads, designers, and community managers to ask as they create a game that can help them avoid common pitfalls and build a world class game while treating mental health with sensitivity and accuracy. The paper includes best practice examples and practical design questions. You can find it here.


View related posts: game design, mental health, stigma, take this, white paper
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Take This, Inc. 2021
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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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