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Posts filed “Video Games”

  • Research Report: Toxic Gamers Are Alienating Your Core Demographic – The Business Case for Community Management

    By  Take This · Aug 16, 2023 · Expert Content, Research, Video Games, White Papers

    Take This’ most recent research paper is now available: Toxic Gamers are Alienating Your Core Demographic – The Business Case for Community Management. The goal of this research was to…

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  • Research Opportunity! Player Experiences and Identity

    By  Elizabeth Kilmer, and Dr. Rachel Kowert · Jul 28, 2023 · Research, Video Games

    Video games and the communities that surround them can be an excellent place to make friends, have fun, and gain insight into yourself and your identity. Additionally, these spaces often…

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  • It’s Never as Simple as “Just a Game” – Queer Representation in Games

    By  Tanya DePass · Jun 21, 2023 · Expert Content, Support, Video Games

    People often don’t consider what it means to see yourself included in modern media, especially if they’re used to seeing people like themselves commonly in media. There’s the scoff of…

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  • Letter from the Executive Director – A Thank You to All Our 2022 Supporters!

    By  Eve Crevoshay · May 5, 2023 · Video Games

    We’ve just marked ten years of Take This, and it’s growth from a Tumblr blog that invited people to talk about mental health and mental illness for the first time…

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  • Studio Participation in Community Resilience Research 

    By  Elizabeth Kilmer, PhD · May 4, 2023 · Announcements, Research, Video Games

    Take This is currently partnered with Middlebury’s Center on Terrorism, Extremism, and Counterterrorism, and Logically AI to research the ways in which extremists exploit digital games spaces. We’re working to…

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  • Debunking Myths Around Video Games

    By  Aditi Agarwal, and Dr. Raffael Boccamazzo · Apr 24, 2023 · Expert Content, Video Games

    Whether you prefer action-packed video games like Call of Duty or games to unwind after a busy day like Candy Crush there is something for everyone. Today, over 215 million…

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  • Harassment at Conventions

    By  Dr. Sarah Hays · Mar 22, 2023 · Conventions, Expert Content, Video Games

    Article preface: Topics including forms of harassment, consumption of alcohol, and similar ideas are covered in this content.  Yay, I’m going to a convention!! Attending a games convention is exciting!…

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  • Combating Extremism in Video Games

    By  Elizabeth Kilmer, PhD · Jan 24, 2023 · Announcements, Research, Video Games

    Over the next two years, Middlebury’s Center on Terrorism, Extremism, and Counterterrorism, Take This, and Logically AI are partnering to research the ways in which extremists exploit digital games spaces.…

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Take This Logo

9805 NE 116th St
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Kirkland, WA 98034

Take This, Inc. 2021
EIN: 46-3882735

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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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