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Rx: Games as Social Healing

By  Take This · September 2nd, 2020 ·

4:30 – 5:30PM (PST), September 16 – Channel: PAX3

Dr. Raffael Boccamazzo (moderator) – @TheeDoctorB, Raffy Regulus – @raffyregulus , Adam Davis – @Sparksforsharks, Jenesee Grey – @jenesee, Dr. Jerome Anderson – @DrJayLTCDR

Gamers are often classified as antisocial and socially inept, who seek games to escape from their “failed” interactions in face-to-face communication and retreat into a reclusive and isolated space. Nothing could be further from the truth. Games are highly social spaces and have been dubbed by some as spaces for “emotional self-mediation”. That is, the social nature of games can be therapeutic to some.

Join this panel of experts as they explore this idea of games as social self-mediation. The panel includes psychologists, researchers, community leaders, community managers, and professional dungeon masters. Together, they will explore the research and their first-hand experience at the power that the social nature of games have on those who play them.

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Take This, Inc. 2021
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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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