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Posts tagged “crunch”

  • Statement on Crunch from Take This

    By Eve Crevoshay · Oct 24, 2018 · Featured, Take This

    Crunch is yet again a hot topic in the gaming news.  With the recent stories about crunch development there has been a renewed interest in Take This’ 2016 white paper…

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  • Glixel Looks at Crunch 14 Years After EA Spouse

    By Nissa Campbell · Feb 28, 2018 · Video Games

    It’s been nearly 14 years since Erin Hoffman-John anonymously published the historic EA spouse letter, a blog post that made the world aware of just how toxic game development work…

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  • Don’t Miss This Breakdown of Today’s Crunch Culture

    By Nissa Campbell · Jan 22, 2018 · Video Games

    While the video game industry has been maintaining the same struggle with crunch — long hours and unhealthy levels of overwork — for at least the last decade and a…

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  • IGDA’s Latest Report Confirms That Crunch Is Still a Major Issue

    By Nissa Campbell · Jan 9, 2018 · Video Games

    The International Game Developers Association (IGDA) just released findings from its 2017 Developer Satisfaction Survey (DSS), which looks at issues, demographics and working conditions for people in the video game…

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  • Industry Experts Discuss Better Workflows for Avoiding Crunch

    By Nissa Campbell · Nov 22, 2017 · Video Games

    https://www.youtube.com/watch?v=iKOFsyI53Fg Moving away from crunch is a great idea, but producing a game without crunching is certainly easier said than done. Celtx, creators of the GEM Game Editor, got the…

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  • Let Tanya X Short Teach You How to Make Games and Meet Deadlines Without Burning Out

    By Nissa Campbell · Nov 20, 2017 · Self Care

    Every year, indie developers get together to close out GDC by sharing their hard-earned expertise. The talks are always fantastic, and this year is no exception. Ta You can watch…

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  • How Midnight Hub Is Making a Game Without Crunch

    By Nissa Campbell · Nov 13, 2017 · Video Games

    Creating games can be an intense job. It’s not uncommon for studios or publishers to expect the people making their games to work sixty, seventy, eighty hour weeks, all without…

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  • The New York Times Looks at Crunch in the Game Industry

    By Nissa Campbell · Oct 31, 2017 · Video Games

    Talking about crunch in game development can seem like inside baseball. It’s an issue that game developers are intimately familiar with, but one that doesn’t get talked about outside the…

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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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