Tag Archives: depression

Beating Back Depression With Bloodborne

Bloodborne is a hopeless, dark pit of a game that punishes players at every turn — which is exactly why IGN’s Max Scoville says it helped him get through a period of depression. In this episode of Up at Noon, Scoville opens up about some of his mental health struggles, reminding viewers that they’re not […]

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Celeste’s Creators Share Their Reasons for Bringing Hope to the Masocore Genre

Masocore games are designed to frustrate. Loosely speaking, they’re part of a sub-genre of the platformer requiring quick reflexes, quick thinking, and a whole lot of patience. Super Meat Boy is a prime example, one that celebrates players’ failures by splattering a level in meat-boy gore. Celeste does things a little differently. It shares the […]

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How ‘Little Red Lie’ and ‘Actual Sunlight’ Explore the Link Between Poverty, Wealth and Wellbeing

Will O’Neill’s games can be hard to play — they don’t tackle pleasant subjects. Actual Sunlight is well known for its unflinching depiction of depression and suicide, and Little Red Lie takes a hard, cynical look at our relationship with honesty, and how that affects our relationships with others. Destructoid contributor Charlotte Cutts recently argued […]

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Feeling Those Winter Blues? Catch Up on the Science of SAD

If you’re prone to depression during the darker months of the year, you’re probably aware of — or diagnosed with — Seasonal Affective Disorder (SAD), a mood disorder that comes and goes or worsens with the seasons. You may also have heard that SAD “doesn’t exist,” which can be a frustrating thing to hear when […]

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Don’t Miss This Panel on Mental Health in Tabletop RPGs

We recently brought you our panel from TwitchCon, which addressed building supportive communities for mental health while streaming. Here’s another TwitchCon panel you won’t want to miss out on: Mental Health and Tabletop Role-Playing Games. Moderator KelsaDelphi brought together panelists Kent Sheely, Tristarae, Adam Koebel and Andrew Gillis to talk about how mental health impacts […]

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Game-Based ‘Project EVO’ May Soon Be Prescribed for ADHD

Most of us have stories about how video games helped us through difficult times. Studios have also made any number of games designed to help people with mental health and neurodevelopmental disorders. But while players might find games like Flowy or Nevermind helpful anecdotally or in internal trials, they’re a long, expensive way from receiving […]

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Rick and Morty’s Creator Offers Wise Words About Depression

Dan Harmon has created some of the best geeky TV shows around, including “Rick and Morty,” “HarmonQuest,” and “Community.” Known for his shows’ often incisive humor, he certainly doesn’t shy away from getting serious when the situation calls for it. Case in point: Last week, one of Harmon’s Twitter followers reached out to ask him […]

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This TED Talk Makes a Powerful Argument Against Silence

Talking about our own mental health issues is a personal choice, one that isn’t right for everyone. But as producer and activist Nikki Webber Allen explores in this TED Residency talk, sharing your story can be even more powerful when you’re a member of a marginalized community where mental health stigma is especially strong. It […]

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Breaking Down the Mechanics of ‘Please Knock On My Door’

Michael Levall’s Please Knock On My Door explores depression from a personal perspective, but it also has general appeal. Eurogamer called it “incredibly powerful” in their review, and Steam reviewers have lauded it for its relatability. Interviewing Levall for the Royal College of Psychiatrists Gaming the Mind blog, Sachin Shah explores the mechanical reasons it’s […]

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In This Web Series, People Tell Their Mental Health Stories in VR

While VR has long been used as a treatment for certain mental health issues, it’s only recently become a tool for self-expression. BBC Three has taken advantage of that opportunity for a fascinating series of videos. In ‘My Mental Health In VR,’ people tell their mental health stories while communicating their experience in VR. Using […]

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