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Do No Harm: Ethically Designing Emotionally Heavy Games

By  Take This · July 1st, 2021 ·

Part of Games for Change Festival

Jul 12 4:20PM–4:40PM ET with Kelli Dunlap, PsyD

There is no topic games can’t tackle, but when game content intentionally evokes intense emotional experiences game developers have a duty to minimize harm. Whether a game explores vulnerable populations or discusses topics traditionally considered stigmatized (i.e. mental illness) or traumatic (i.e. assault), game designers must actively do right by the player. In this talk, clinical psychologist and professor of game design Dr. Kelli Dunlap adapts psychological ethical standards to create guidelines for game designers working on emotionally heavy content.

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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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