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  • Perceptions of Harm in Online Gaming: Insights from Players and Industry Professionals

    By  Take This · Sep 6, 2024 ·

    Perceptions of Harm in Online Gaming: Insights from Players and Industry ProfessionalsThis potential misalignment on harms between the service provider (i.e., company) and user has seen some attention in social…

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  • 2022 Audit Summary

    By  Take This · Jun 20, 2024 ·

    2022 Audit Summary2022 Financial Audit

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  • Work Sample Overview

    By  Take This · May 28, 2024 ·

    Work Sample OverviewDownload Now!

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  • Resilient Policy

    By  Take This · May 3, 2024 ·

    Resilient PolicyPolicy Stakeholders

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  • Resilient Community

    By  Take This · May 3, 2024 ·

    Resilient CommunityParents and Community Members

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  • Resilient Industry

    By  Take This · May 3, 2024 ·

    Resilient IndustryGame Industry Professionals

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  • Toxicity and the Bottom Line: The Impact of Hate and Harassment on Player Retention and In-Game Purchases

    By  Take This · Mar 8, 2024 ·

    Toxicity and the Bottom Line: The Impact of Hate and Harassment on Player Retention and In-Game PurchasesPlayer safety is of utmost importance for game makers. However, it is often a…

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  • By  Take This · Mar 2, 2024 ·

    Download Now!

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9805 NE 116th St
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Kirkland, WA 98034

Take This, Inc. 2021
EIN: 46-3882735

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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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