State of the Industry 2019
State of the Industry 2019: Mental Health in the Game Industry In our latest white paper, we explore video game workers’ experiences and challenges in the game development industry, taking…
State of the Industry 2019: Mental Health in the Game Industry In our latest white paper, we explore video game workers’ experiences and challenges in the game development industry, taking…
This white paper explores video game workers’ experiences and challenges in the game development industry, taking a close look at how game development companies can mitigate negative impacts and cultivate…
E3 is coming up next week and we’re getting ready for another awesome show! We’ll be bringing the AFK Room, our trained team of Psychomancers and the Hope Booth. Stop…
The World Health Organization (WHO) voted to approve the draft of the eleventh version of the International Statistical Classification of Diseases and Related Health Problems (ICD-11), which includes both gaming…
MomoCon is coming up soon and we’re getting ready for another awesome show! We’ll be bringing the AFK Room, our trained team of Psychomancers and the Hope Booth. Stop by…
Our team has been quite busy this year at conventions all over the US! Below is a list of our panels that were recorded. We will update this listing as…
On Tuesday April 30th our Ambassadors will be participating in the Take 10 Charity Stream to raise money in support our mission. Keep an eye on our Twitter for updates…
Games addressing mental health are a growing part of the marketplace, and a growing topic of research. Take This’ Eve Crevoshay and Dr. B discuss what’s exciting and interesting about…