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Posts tagged “Research”

  • Toxicity and the Bottom Line: The Impact of Hate and Harassment on Player Retention and In-Game Purchases

    By  Take This · Mar 8, 2024 ·

    Toxicity and the Bottom Line: The Impact of Hate and Harassment on Player Retention and In-Game PurchasesPlayer safety is of utmost importance for game makers. However, it is often a…

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  • Empowering the Game Industry: Strategies for Addressing Hate, Harassment, and Extremism in Online Communities

    By  Take This · Feb 9, 2024 ·

    Empowering the Game Industry: Strategies for Addressing Hate, Harassment, and Extremism in Online CommunitiesThe game industry has struggled to effectively mitigate various forms of disruptive behavior in games. Peer-to-peer social…

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  • Culturally justified hate: Prevalence and mental health impact of dark participation in games

    By  Take This · Jan 12, 2024 ·

    Culturally justified hate: Prevalence and mental health impact of dark participation in gamesHate, harassment, and other forms of so-called “toxicity” are colloquially discussed as normalized activities in gaming spaces. However,…

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  • Extremism in Games: A Primer

    By  Take This · Oct 9, 2023 ·

    Extremism in Games: A PrimerConcerns about the extremist exploitation of digital games has been increasing in recent years. These worries are centered on both direct (targeted recruitment efforts) and indirect…

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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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