Download the report
Download the reportDespite the game industry’s place as one of the largest industries in entertainment, there isn’t much research on the major stressors, burnout symptoms, and coping strategies game developers.…
Download the reportDespite the game industry’s place as one of the largest industries in entertainment, there isn’t much research on the major stressors, burnout symptoms, and coping strategies game developers.…
Toxicity and the Bottom Line: The Impact of Hate and Harassment on Player Retention and In-Game PurchasesPlayer safety is of utmost importance for game makers. However, it is often a…
Empowering the Game Industry: Strategies for Addressing Hate, Harassment, and Extremism in Online CommunitiesThe game industry has struggled to effectively mitigate various forms of disruptive behavior in games. Peer-to-peer social…
Culturally justified hate: Prevalence and mental health impact of dark participation in gamesHate, harassment, and other forms of so-called “toxicity” are colloquially discussed as normalized activities in gaming spaces. However,…
Extremism in Games: A PrimerConcerns about the extremist exploitation of digital games has been increasing in recent years. These worries are centered on both direct (targeted recruitment efforts) and indirect…