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Posts tagged “Dr. Rachel Kowert”

  • Radicalization in Games: A Primer

    By  Elizabeth Kilmer, and Rachel Kowert, PhD · Nov 10, 2023 · Research, Video Games, White Papers

    Concerns about extremist exploitation of digital games and the radicalization of gamers have been increasing in recent years. Terrorist attacks with gamified elements, live-streamed on platforms like Twitch, and planned…

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  • Research Opportunity! Player Experiences and Identity

    By  Elizabeth Kilmer, and Rachel Kowert, PhD · Jul 28, 2023 · Research, Video Games

    Video games and the communities that surround them can be an excellent place to make friends, have fun, and gain insight into yourself and your identity. Additionally, these spaces often…

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  • Academic Ramblings: Avatar Identification

    By  Rachel Kowert, PhD · Oct 13, 2021 · Research

    If you’ve ever played an RPG or really any game that allows you to customize your character you’ve likely shared a similar experience: you go through the sliders and try…

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  • Jargon Schmargon: Self Determination Theory

    By  Rachel Kowert, PhD · Oct 7, 2021 · Research

    In this episode of Jargon Schmargon, we discuss Self-Determination Theory in the context of video game play motivations. Self Determination Theory, or SDT, is something I have talked about in…

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  • Video Games in a Post-COVID 19 World

    By  Rachel Kowert, PhD · Sep 28, 2021 · COVID, Research, Video Games

    In the months since the COVID-19 pandemic began, the general discourse about video games in the public and media seems to have shifted in relation to the uses and effects…

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  • Academic Ramblings: Uses, Gratifications, & Motivations of Game Play

    By  Rachel Kowert, PhD · Sep 8, 2021 · Research

    This month’s Jargon Schmargon was about game motivations, which is intimately tied to a theory we use quite a bit in game studies called uses and gratifications. Uses and gratifications…

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  • Jargon Schmargon: Play Motivations

    By  Rachel Kowert, PhD · Sep 1, 2021 · Research

    In this episode of Jargon Schmargon, we take a look at play motivations. What motivates us to play games, beyond the simple act of “having fun”. Several play motivation models…

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  • State of the Research: Violent Video Games

    By  Rachel Kowert, PhD · Aug 25, 2021 · Research, Video Games

    In this all new State of the Research, we tackle the big kahuna: Violent video games. Specifically, we tackle the three broad issues associated with claims of violent video game…

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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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