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Games for Mental Health: a Growing Trend

By  Katrina Keller · March 26th, 2019 · Support, Video Games

Games addressing mental health are a growing part of the marketplace, and a growing topic of research. Take This’ Eve Crevoshay and Dr. B discuss what’s exciting and interesting about these trends in this article from the New York Times.

We’ve previously recognized Stardew Valley and other games for the way they address mental health.


View related posts: anxiety, depression, mental health, video games
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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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