Tag Archives: video games

‘Far From Noise’ Provides a Moment of Reflection on the Precipice

The setup for Far From Noise couldn’t be more tense. You’re in a car that’s perched on a precipice, each breath another chance to go tumbling down to the rocks below. But breathing is exactly what Far From Noise asks you to do. The interactive experience offers players a quiet moment to breathe, and think, […]

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Experts Discuss the Psychology of Harassment in Video Games

At the Psychology of Games podcast, host Jamie Madigan talks to other psychology experts on all sorts of topics Take This supporters might find interesting. Recent episodes have explored topics likes morality, aggression and collections. This week, Madigan dives into a headline grabbing topic: harassment — particularly sexual harassment — in games. Given that this […]

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Mental Health Games Make an Appearance at The Game Awards

Yesterday, The Game Awards announced its list of nominees for its 2017 awards ceremony. The awards seek to “recognize and uphold creative and technical excellence in the global video game industry” and “bring together a diverse group of game players, game developers, and notable names from popular culture to celebrate and advance gaming’s position as […]

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Tru Luv Makes Games to Help Create a More Caring Future

Not all games about the future embrace violence and dystopia, but a huge number of them do. Brie Code, CEO and creative director of Tru Luv Media, believes we can do better. Tru Luv’s mission is to create games of care and characters, and to help create a world where all people “have real opportunities […]

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Exploring Grief in Life Is Strange: Before The Storm

Most of the videos on Cagey Videos‘ channel are analytical, exploring aspects of game design like cutscenes and tutorials. In this one, Cagey gets a bit more personal, sharing his experience with Life Is Strange: Before The Storm. Like its predecessor, it deals with heavy issues. One of those is grief after the loss of […]

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Breaking Down the Mechanics of ‘Please Knock On My Door’

Michael Levall’s Please Knock On My Door explores depression from a personal perspective, but it also has general appeal. Eurogamer called it “incredibly powerful” in their review, and Steam reviewers have lauded it for its relatability. Interviewing Levall for the Royal College of Psychiatrists Gaming the Mind blog, Sachin Shah explores the mechanical reasons it’s […]

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Five Spooky Games That Push Back Against Mental Health Stigma

It’s Halloween, and there’s no better time to settle in with a good, spooky game — but horror games can be a minefield when you have experience with mental health issues. Here are a few dark, unsettling games that do their best to avoid the worst stigmatizing asylum tropes while exploring themes of mental illness. […]

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Need a Breather? These Game Trailers Might Help

The Gardens Between looks like it’s going to be a lovely game when it arrives in 2018. It promises both aesthetic appeal and a story about friendship, childhood and growing up–two points in its favor. But for right now, with the game still months away, its marketing is pretty great on its own. Particularly if […]

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A Mortician’s Tale is a Promising Death-Positive Game

Despite all the time we spend thinking about it, death is a difficult subject for many of us to consider. A lot of therapist hours are spent dealing with issues around it, be they fear of loss, fear of our own mortality, or issues that can cause us even more distress, like complicated grief. The […]

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‘Indygo’ Gets a New Trailer and a Narrative Sneak Peek

Indygo is an upcoming game about an artist, Thomas, his relationship, and depression. It takes place exclusively in his studio, where, as the trailer implies, he’s been isolated for quite some time. Indygo will be out next week, on October 24, but to tide us over, its creators at Pigmentum Game Studio have released the […]

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