Managing Overwhelm at Conventions
If you’ve been to a large convention before, you’ve probably had an experience like this: You’re midway through the weekend. You’ve seen some great panels, explored the expo hall, and…
If you’ve been to a large convention before, you’ve probably had an experience like this: You’re midway through the weekend. You’ve seen some great panels, explored the expo hall, and…
Conventions can be amazing! We sometimes wait all year for our favorite convention, and some people spend thousands of dollars to travel to attend. For some of us, conventions mean…
While we know extremist content, radicalization, and recruitment is occurring in games, there is still little understanding how and why this may be of a particular concern within gaming communities.
Designing Games to Challenge the Stigma Around Mental Health is a new white paper from Take This. Written by Take This intern and York University PhD student, Matthew Whitby, and…
In this all new State of the Research, we tackle the big kahuna: Violent video games. Specifically, we tackle the three broad issues associated with claims of violent video game…
In the months since the COVID-19 pandemic began, the general discourse about video games in the public and media seems to have shifted in relation to the uses and effects…
As a society, we often seek to find an explanation for things that are new or that we don’t understand. This explanation often, and unfortunately, takes the form of a…
Batman and Robin, the most dynamic of duos, have battled the villainous forces of Gotham City side by side since 1940. Unfortunately spending long, arduous hours together in the pursuit…