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Blog Posts

  • Why Is It So Hard to Find a Therapist?

    By  Drew Lightfoot · Jul 22, 2021 · Expert Content, Support

    Those individuals who have ever engaged in the search for mental health treatment understand how difficult, confusing, and tiring the process can be. Although the public’s recognition and acceptance of…

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  • Job Posting: Workshop Consultant

    By  Take This · Jul 20, 2021 · Announcements

    About Take This Our mission is to decrease the stigma, and increase the support for, mental health in the game enthusiast community and inside the game industry. Our vision is…

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  • Statement on PAX West Attendance

    By  Take This · Jul 14, 2021 · Events, Video Games

    Take This has made the difficult decision not to attend PAX West 2021 in person. We will be running an online AFK Room through our Community Discord as we have…

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  • Academic Ramblings: Video Games and Friendship

    By  Rachel Kowert, PhD · Jul 14, 2021 · Research

    In this episode of academic ramblings, we are going to explore the relationships between (online) video games and friendship. There are a lot of discussions in and around friendship formation…

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  • Jargon Schmargon: Social Capital

    By  Rachel Kowert, PhD · Jul 7, 2021 · Research

    In this episode of Jargon Schmargon, we explore the term social capital. This includes a brief discussion of bridging and bonding social capital and the kinds of social capital that…

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  • Boundaries in Pandemic Times: Bracing for Re-Entry

    By  Sarah Hays, PsyD · Jun 25, 2021 · COVID, Research

    During this ongoing global pandemic, discussing our boundaries for safety—especially when they are stricter than the other people’s—is a tough situation. There is tension between the precautions taken by others,…

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  • Research Review: Reducing Mental Health Stigma Through Identification With Video Game Avatars With Mental Illness

    By  Rachel Kowert, PhD · Jun 23, 2021 · Research

    In this episode of Research Review we explore a 2020 study entitled “Reducing Mental Health Stigma Through Identification With Video Game Avatars With Mental Illness”. This study explores how playing…

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  • Academic Ramblings: Impact of Mental Health Representation in Games: Stigma and Stereotypes

    By  Rachel Kowert, PhD · Jun 9, 2021 · Research

    In this episode of Academic Ramblings we focus on the ways in which mental health representation in the media, and games specially, impact the larger discussion around mental health and…

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9805 NE 116th St
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Kirkland, WA 98034

Take This, Inc. 2021
EIN: 46-3882735

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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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