24 hours of Take This Streaming Thanking the Community
Take This and friends will be doing a 24-hour stream this Friday, August 20th! Why? Because for the RPG Valkyries’ annual Speedrun Ragnarok fundraiser in 2020 they asked, “If we…
Take This and friends will be doing a 24-hour stream this Friday, August 20th! Why? Because for the RPG Valkyries’ annual Speedrun Ragnarok fundraiser in 2020 they asked, “If we…
On today’s episode of Academic Ramblings, we are going to explore the Frustration-Aggression hypothesis. Now, you may be saying, that sounds more like a topic for a jargon schmargon. Don’t…
In the months since the COVID-19 pandemic began, the general discourse about video games in the public and media seems to have shifted in relation to the uses and effects…
Aggression and violence are two terms we hear often when talking about video game effects. In fact, these two terms are used interchangeably, which is unfortunate because they actually refer…
People of marginalized genders are tired and traumatized. Harassment and abuse of marginalized people is neither new nor unique to games. However, it is a very real part of the…
Content warning: the article below discusses sensitive concepts, including loss, death, suicide, and general experience of grief due to the span of tragedy in 2020 and 2021 2020 was a…
Pizza is the perfect food; warm, gooey cheese over a savory sauce, supported by a firm yet chewy crust makes for a mouthful of wonderful. Granted, tacos are also quite…
In this episode of Research Review, we are going to be looking at a 2019 article entitled “The Influence of competitive and cooperative video games on behaviour during play and…