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Posts tagged “Game industry”

  • The Impact of Game Industry Layoffs on Studio Roles and Departments

    By  Take This, Rachel Kowert, PhD, and Elizabeth Kilmer, PhD · Dec 2, 2023 · Expert Content, Research

    More than 7,000 games industry jobs have been lost due to layoffs so far in 2023. Layoffs are stressful for everyone; layoffs can have negative effects on individuals’ mental health,…

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  • Studio Participation in Community Resilience Research 

    By  Elizabeth Kilmer, PhD · May 4, 2023 · Announcements, Research, Video Games

    Take This is currently partnered with Middlebury’s Center on Terrorism, Extremism, and Counterterrorism, and Logically AI to research the ways in which extremists exploit digital games spaces. We’re working to…

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  • Why the Game Industry needs to talk about Mental Health

    By  Eve Crevoshay · Oct 3, 2020 · Announcements

    According to the 2019 Developer Satisfaction Survey, published annually by the IGDA, 28% of respondents identified as having a disability. The most frequently selected category of disability was psychiatric or…

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  • Game Development Crisis Conference – Schedule Announcement

    By  Take This · May 12, 2020 · Announcements, COVID

    We are excited to share the schedule for the May 14th Game Development Crisis Conference, hosted by the IGDA and Take This, and sponsored by Xbox. The Game Development Crisis…

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  • Take This Announces New Trainings & Workshops

    By  Take This · May 7, 2020 · Announcements

    The game industry has never quite experienced the cultural embrace and recognition of video games as a social good as we are now, and it has never been more apparent…

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  • Take This, IGDA, and IGDAF Statement on Recent Events

    By  Take This · Sep 4, 2019 · Announcements, Events

    Take This, IGDA, and IGDAF Statement on Recent Events Video game organizations seek to create safer, more inclusive environments SEATTLE, WA – September 4, 2019 — In this past week,…

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  • Announcing our Partnership with The International Games Summit

    By  Take This · Aug 26, 2019 · Announcements, Video Games

    Take This is proud to announce a partnership with The International Games Summit on Mental Health Illness and Awareness (TIGS.CA), whose inaugural event will be held October 9-10, 2019 at…

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  • State of the Industry 2019: Mental Health in the Game Industry

    By  Take This · Jul 1, 2019 · Expert Content, White Papers

    This white paper explores video game workers’ experiences and challenges in the game development industry, taking a close look at how game development companies can mitigate negative impacts and cultivate…

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Take This, Inc. 2021
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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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