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Blog Posts

  • Jargon Schmargon: Play Motivations

    By  Rachel Kowert, PhD · Sep 1, 2021 · Research

    In this episode of Jargon Schmargon, we take a look at play motivations. What motivates us to play games, beyond the simple act of “having fun”. Several play motivation models…

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  • Welcome to the 2021 Class of Ambassadors!

    By  Kelli Dunlap, PsyD, MA · Aug 26, 2021 · Announcements

    We at Take This are so excited to announce our newest Take This Streaming Ambassadors cohort! Our Ambassadors are official representatives for Take This who stand against mental health stigma…

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  • State of the Research: Violent Video Games

    By  Rachel Kowert, PhD · Aug 25, 2021 · Research, Video Games

    In this all new State of the Research, we tackle the big kahuna: Violent video games. Specifically, we tackle the three broad issues associated with claims of violent video game…

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  • Streamer Support for Hate Raids

    By  Eve Crevoshay · Aug 24, 2021 · Announcements, Support

    Harassment based on gender, ethnicity, sexuality, disability status, and neurodivergence (among other factors) is not a new problem, but it’s happening again, and – once again – it’s targeting streamers from marginalized communities, especially Black women.

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  • 24 hours of Take This Streaming Thanking the Community

    By  Dr. Raffael Boccamazzo · Aug 19, 2021 · Events, Video Games

    Take This and friends will be doing a 24-hour stream this Friday, August 20th! Why? Because for the RPG Valkyries’ annual Speedrun Ragnarok fundraiser in 2020 they asked, “If we…

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  • Academic Ramblings: Frustration Aggression Hypothesis

    By  Rachel Kowert, PhD · Aug 11, 2021 · Research

    On today’s episode of Academic Ramblings, we are going to explore the Frustration-Aggression hypothesis. Now, you may be saying, that sounds more like a topic for a jargon schmargon. Don’t…

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  • Video Games in a Post-COVID 19 World

    By  Rachel Kowert, PhD · Aug 10, 2021 · COVID, Video Games

    In the months since the COVID-19 pandemic began, the general discourse about video games in the public and media seems to have shifted in relation to the uses and effects…

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  • Jargon Schmargon: Aggression & Violence

    By  Rachel Kowert, PhD · Aug 4, 2021 · Research

    Aggression and violence are two terms we hear often when talking about video game effects. In fact, these two terms are used interchangeably, which is unfortunate because they actually refer…

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Take This, Inc. 2021
EIN: 46-3882735

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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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