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Posts filed “COVID”

  • Video Games in a Post-COVID 19 World

    By Dr. Rachel Kowert · Aug 10, 2021 · COVID, News, Research

    In the months since the COVID-19 pandemic began, the general discourse about video games in the public and media seems to have shifted in relation to the uses and effects…

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  • COVID-19 and Grief

    By Dr. Sarah Hays · Aug 3, 2021 · COVID, Take This

    Content warning: the article below discusses sensitive concepts, including loss, death, suicide, and general experience of grief due to the span of tragedy in 2020 and 2021  2020 was a…

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  • Pandemic Fatigue: The Impact of Boredom

    By Erika Stewart Wheelhouse, MA, LMHC · Jul 30, 2021 · COVID, News, Research

    Pizza is the perfect food; warm, gooey cheese over a savory sauce, supported by a firm yet chewy crust makes for a mouthful of wonderful. Granted, tacos are also quite…

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  • Boundaries in Pandemic Times: Bracing for Re-Entry

    By Dr. Sarah Hays · Jun 25, 2021 · COVID, Research, Take This

    During this ongoing global pandemic, discussing our boundaries for safety—especially when they are stricter than the other people’s—is a tough situation. There is tension between the precautions taken by others,…

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  • Game Development Crisis Conference – Schedule Announcement

    By Take This · May 12, 2020 · COVID, Featured, Take This, Video Games

    We are excited to share the schedule for the May 14th Game Development Crisis Conference, hosted by the IGDA and Take This, and sponsored by Xbox. The Game Development Crisis…

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  • Stay In the Game Relief Fund Announcement

    By Take This · May 5, 2020 · COVID, Featured, Take This

    Take This has partnered with IGDA Foundation (IGDA-F), the Global Game Jam, and the Games and Online Harassment Hotline to create the Stay in the Game Relief Fund. Running from…

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  • When is Fear Healthy?

    By Dr. Raffael Boccamazzo · Apr 1, 2020 · COVID, Helping Yourself, News, Self Care, Take This

    When we think about it, all our emotions serve a purpose. Fear is no exception, even though it’s generally unpleasant.  In the simplest terms, fear keeps us safe – at…

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  • Managing a Team From Home

    By Eve Crevoshay · Mar 30, 2020 · COVID, Helping Yourself, News, Other Issues, Take This

    So, you’re a manager suddenly doing your job from home, away from your team and in a completely new environment. Hi! There are a whole new set of stressors related…

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9805 NE 116th St
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Take This, Inc. 2021
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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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