Game Development Crisis Conference – Schedule Announcement
We are excited to share the schedule for the May 14th Game Development Crisis Conference, hosted by the IGDA and Take This, and sponsored by Xbox. The Game Development Crisis…
We are excited to share the schedule for the May 14th Game Development Crisis Conference, hosted by the IGDA and Take This, and sponsored by Xbox. The Game Development Crisis…
State of the Industry 2019: Mental Health in the Game Industry In our latest white paper, we explore video game workers’ experiences and challenges in the game development industry, taking…
GDC was a super busy time for the Take This Team! There were some very important announcements and we wanted to put all that information in one place for you.…
It’s been nearly 14 years since Erin Hoffman-John anonymously published the historic EA spouse letter, a blog post that made the world aware of just how toxic game development work…
For most of us as players, coziness is an undefinable quantity in our games. We may recognize it when we encounter it. For some of us, coziness lies in getting…
Michelle Chen was no stranger to depression when she decided to make a game about it, but she wanted to tell more stories than her own. She reached out to…
While the video game industry has been maintaining the same struggle with crunch — long hours and unhealthy levels of overwork — for at least the last decade and a…
May of 2017 feels like a century ago, but it turns out it’s only been a brief eight months. In that time, the CheckPoint web series has gone from a…