2021 Annual Report
In 2021, Take This was able to take on so many new projects and opportunities, and even to expand our staff! We’d like to highlight some of what we’re most…
In 2021, Take This was able to take on so many new projects and opportunities, and even to expand our staff! We’d like to highlight some of what we’re most…
As we’ve discussed before on our blog, we are working hard to make sure that Take This becomes actively inclusionary and anti-racist, and that we match our actions to our…
We are pleased to announce the publication of our newest white paper! Designing Games to Challenge the Stigma Around Mental Health was written by Take This intern and York University…
Corporate Allyship Good corporate allyship is vital to employees, customers, the community, and the improvement of social equity. Brands command substantial visibility, affinity, and influence, and their actions can therefore…
Content Warning: This post discusses suicide. Each year in November we remember Matt Hughes, whose death was the founding impetus for Take This. This year around the same time, Dave…
The pandemic has been hard on everyone, but Take This has the tools, resources, and training to help people recover. In order to do that, we need to expand! Help…
Take This started streaming in January of this year (thanks, pandemic!), and we’ve been having quite a lot of fun with Take This Plays, Take This Talks: Dev Day, and…
If you’ve ever played an RPG or really any game that allows you to customize your character you’ve likely shared a similar experience: you go through the sliders and try…