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Posts tagged “video games”

  • Research Opportunity! Player Experiences and Identity

    By  Elizabeth Kilmer, and Rachel Kowert, PhD · Jul 28, 2023 · Research, Video Games

    Video games and the communities that surround them can be an excellent place to make friends, have fun, and gain insight into yourself and your identity. Additionally, these spaces often…

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  • It’s Never as Simple as “Just a Game” – Queer Representation in Games

    By  Tanya DePass · Jun 21, 2023 · Expert Content, Support, Video Games

    People often don’t consider what it means to see yourself included in modern media, especially if they’re used to seeing people like themselves commonly in media. There’s the scoff of…

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  • Debunking Myths Around Video Games

    By  Aditi Agarwal, and Dr. Raffael Boccamazzo · Apr 24, 2023 · Expert Content, Video Games

    Whether you prefer action-packed video games like Call of Duty or games to unwind after a busy day like Candy Crush there is something for everyone. Today, over 215 million…

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  • Harassment at Conventions

    By  Sarah Hays, PsyD · Mar 22, 2023 · Conventions, Expert Content, Video Games

    Article preface: Topics including forms of harassment, consumption of alcohol, and similar ideas are covered in this content.  Yay, I’m going to a convention!! Attending a games convention is exciting!…

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  • Managing Overwhelm at Conventions

    By  Brian Kunde · Mar 22, 2023 · Conventions, Expert Content, Support

    If you’ve been to a large convention before, you’ve probably had an experience like this: You’re midway through the weekend. You’ve seen some great panels, explored the expo hall, and…

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  • How to Survive (and Even Thrive at) Conventions

    By  Dr. Raffael Boccamazzo · Mar 22, 2023 · Conventions, Expert Content, Support

    Conventions can be amazing! We sometimes wait all year for our favorite convention, and some people spend thousands of dollars to travel to attend. For some of us, conventions mean…

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  • Extremism, identity fusion, and gaming cultures

    By  Rachel Kowert, PhD, Alexi Martel, and Bill Swann · Oct 19, 2022 · Announcements, Expert Content, Research

    While we know extremist content, radicalization, and recruitment is occurring in games, there is still little understanding how and why this may be of a particular concern within gaming communities.

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  • Designing Games to Challenge the Stigma Around Mental Health

    By  Take This, Rachel Kowert, PhD, and Matthew Whitby · Feb 1, 2022 · Expert Content, White Papers

    Designing Games to Challenge the Stigma Around Mental Health is a new white paper from Take This. Written by Take This intern and York University PhD student, Matthew Whitby, and…

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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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