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Posts filed “Research”

  • Gaming Disorder is a Thing. Now What?

    By Dr. Raffael Boccamazzo · May 28, 2019 · Research, Video Games

    The World Health Organization (WHO) voted to approve the draft of the eleventh version of the International Statistical Classification of Diseases and Related Health Problems (ICD-11), which includes both gaming…

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  • MORE THAN CHARACTER STATS & ABILITY SCORES: WHY VIOLENCE IS SO HARD TO PREDICT

    By Take This, and Dr. Chelsea Hughes · Jul 18, 2018 · News, Other Issues, Research

    It’s hard to go a day without hearing about another violent incident: a local robbery, a public brawl, a school shooting. Disturbing events hit media platforms and spread like wildfire.…

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  • Gaming Disorder and the World Health Organization

    By Take This, and Kelli Dunlap, PsyD, MA · Jun 26, 2018 · News, Research

    With the recent news about the inclusion of Gaming Disorder in the draft of the upcoming ICD-11, we asked Dr. Kelli Dunlap (doctor of psychology, game developer, manager of mental…

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  • Suicide is a Scourge

    By Dr. Raffael Boccamazzo · Jun 8, 2018 · Helping Yourself, News, Research, Suicide

    Today, news broke that the world lost one of my heroes to suicide. I love food and cooking with a passion, and Anthony Bourdain was responsible for that in no…

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  • Researchers Make a Case Against the Inclusion of Gaming Disorder in ICD-11

    By Nissa Campbell · Mar 5, 2018 · Research

    Late last week, a number of game industry organizations put their support behind an international team of researchers and scientists who oppose the World Health Organization’s (WHO) proposed inclusion of…

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  • Forum Posts Helped Researchers Link Our Words to Depression

    By Nissa Campbell · Feb 8, 2018 · Research

    The words we choose matter to our wellbeing. That’s a central tenant of cognitive behavioral therapy, which helps us reconsider statements that reflect cognitive distortions. When we say, “I’m going…

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  • One Researcher’s Approach for Studying Her Own Game Play Experiences

    By Nissa Campbell · Jan 23, 2018 · Research

    Video game research is thriving, with new studies and their results announced daily. In most cases, researchers have a group of participants to work with, or a list of survey…

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  • Avatar Therapy Shows Promise for Voice Hearers

    By Nissa Campbell · Nov 30, 2017 · Research

    While technology has given therapists a whole new way to explore exposure therapy with patients with PTSD and anxiety disorders, other mental health issues haven’t gotten quite the same boost.…

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Take This, Inc. 2019
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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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