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Posts filed “Research”

  • One Researcher’s Approach for Studying Her Own Game Play Experiences

    By Nissa Campbell · Jan 23, 2018 · Research

    Video game research is thriving, with new studies and their results announced daily. In most cases, researchers have a group of participants to work with, or a list of survey…

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  • Avatar Therapy Shows Promise for Voice Hearers

    By Nissa Campbell · Nov 30, 2017 · Research

    While technology has given therapists a whole new way to explore exposure therapy with patients with PTSD and anxiety disorders, other mental health issues haven’t gotten quite the same boost.…

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  • Virtual Interviewers Help Service Members and Veterans Open Up About PTSD

    By Nissa Campbell · Oct 19, 2017 · Research

    Stigma is hard on everyone it impacts, but when it keeps people away from their doctors, or keeps them silent about their concerns, it can be deadly. While organizations like…

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  • Game Development May Help Prevent Cognitive Decline

    By Nissa Campbell · Sep 26, 2017 · Research

    Since the days of Brain Age and Wii Sports, game studios have been hoping to help seniors stay sharp by encouraging them to play games. But according to a recent…

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  • Research Tells Us Video Games at Work May Be a Very Good Idea

    By Nissa Campbell · Sep 6, 2017 · Research

    If you have a phone and you play video games, there’s a good chance you already sneak game breaks occasionally during the work day, undoubtedly only during your regular, authorized…

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  • This Research-Backed Online Tool Hopes to Banish Negative Thought Patterns

    By Nissa Campbell · Aug 3, 2017 · Research

    When a situation have a few possible outcomes — say, asking a friend for a favor — do you tend to assume the worst will happen? Not that they’ll be…

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  • Share Your Thoughts on the Psychological Benefits of Video Games

    By Nissa Campbell · Aug 1, 2017 · Research

    Dr. Jennifer Hazel and her team at Checkpoint are researching the psychological impact of video games, and they’re looking for input from people around the world. If you play games…

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  • Combat AI Is Being Used to Treat Mental Health Disorders, and It’s Doing a Fantastic Job

    By Nissa Campbell · Jul 27, 2017 · Research

    It’s no surprise that some major advances in artificial intelligence come from defense research — that’s where the money goes, with over half of America’s research and development spending focused…

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Take This, Inc. 2019
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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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