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Posts filed “Research”

  • Research Review: 2020 Bryter Female Gamer Survey

    By  Dr. Rachel Kowert · Feb 24, 2021 · Research

    In this episode of Research Review, we take a deep dive into the 2020 Bryter report on Female Game Players, including player behaviors, toxicity in games, and current state of…

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  • Academic Ramblings: The Appeal of Social Deduction Games

    By  Dr. Rachel Kowert · Feb 10, 2021 · Research

    In this episode of Academic Ramblings, we explore the appeal of social deduction games.  Social deduction games (also known as social deception games) are games where players attempt to uncover…

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  • Jargon Schmargon: Cognitive Bias

    By  Dr. Rachel Kowert · Feb 3, 2021 · Research

    Cognitive bias is one of those terms that we hear here pretty commonly but unless you took a Psychology 101 class in college, you are probably not super familiar with…

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  • State of the Research: Gaming Disorder

    By  Dr. Rachel Kowert · Jan 20, 2021 · Research

    In this State of the Research report, we take a deeper look into Gaming Disorder.  Gaming Disorder is a topic I have tackled before but is worth extra attention as…

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  • 5 Essential Readings in Game Studies

    By  Dr. Rachel Kowert · Jan 13, 2021 · Research

    So you want to learn more about the science of game studies? Perhaps the ways that games can be used to bolter learning? Or the science behind “video game disorder”?…

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  • Jargon Schmargon: Gaming Disorder

    By  Dr. Rachel Kowert · Jan 6, 2021 · Research

    When it comes to video games, there is a lot of discussion about overuse, problematic play, hazardous play, and addiction. It can be difficult to sift through this information. So…

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  • Research Review: Hostility and Self Reported Cognitive and Social Benefits Across Massively Multiplayer Online Role Playing Games

    By  Dr. Rachel Kowert · Dec 23, 2020 · Research, Video Games

    Time for another Research Review!  Every month, I will select a recently published research article in the field of game studies and provide an in-depth review. After taking into account…

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  • Academic Ramblings: Digital Games in the After Times

    By  Dr. Rachel Kowert · Dec 16, 2020 · COVID, Research, Video Games

    This year, I was honored to be asked to give the keynote lecture for the Game Studies pre conference at the annual meeting of the National Communication Association this year…

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Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.

We are a 501(c)(3) non-profit mental health organization providing comprehensive resources and support that is tailored for the unique needs of the game development community and embraces the diverse cultures and issues of the game community. We combine clinical best practice with a love of all things gamer, providing a safe, accepting space for gamers and developers. We work in a spirit of partnership with other organizations addressing these issues among game enthusiasts, streamers, and creators.

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