Combating Extremism in Video Games
Over the next two years, Middlebury’s Center on Terrorism, Extremism, and Counterterrorism, Take This, and Logically AI are partnering to research the ways in which extremists exploit digital games spaces.…
Over the next two years, Middlebury’s Center on Terrorism, Extremism, and Counterterrorism, Take This, and Logically AI are partnering to research the ways in which extremists exploit digital games spaces.…
Take This is thrilled to announce the five finalists in the 2022 Dr. Mark Kline Award for Mental Health Representation in Games. Named after Take This’ first clinical director, the…
Announcing the nomination period for the 2022 Dr. Mark Kline Award for Mental Health Representation in Games (AKA “The Dr. Mark Award”)! Named after Take This’ first clinical director, the…
Take This started streaming in January of this year (thanks, pandemic!), and we’ve been having quite a lot of fun with Take This Plays, Take This Talks: Dev Day, and…
In the months since the COVID-19 pandemic began, the general discourse about video games in the public and media seems to have shifted in relation to the uses and effects…
In this all new State of the Research, we tackle the big kahuna: Violent video games. Specifically, we tackle the three broad issues associated with claims of violent video game…
Take This and friends will be doing a 24-hour stream this Friday, August 20th! Why? Because for the RPG Valkyries’ annual Speedrun Ragnarok fundraiser in 2020 they asked, “If we…
In the months since the COVID-19 pandemic began, the general discourse about video games in the public and media seems to have shifted in relation to the uses and effects…